|
2007년 01월 17일
FeaturesCreate breathtaking 3D with Autodesk® Maya® 8.5 software. Quickly direct and control cloth in entirely new ways with Maya® nCloth. Use Python, one of the two Maya embedded scripting languages, to manipulate, customize and automate Maya. Maya 8.5 also delivers Intel®-based Macintosh® computer support and productivity-enhancing tools that let you complete complex animation tasks faster. For full product details, please refer to the detailed features. Key Features and EnhancementsMaya Nucleus Unified Simulation FrameworkMaya 8.5 marks the first installment of Maya Nucleus technology within Maya. Maya Nucleus— Autodesk’s next generation unified simulation framework—is based on technology developed by award-winning Autodesk research scientist Jos Stam. The Maya Nucleus unified simulation framework is a linked particle system that interactively simulates a wide range of dynamic entities. It works with a variety of geometry types (curves, non-manifold geometry, meshes with holes, etc.) within a unified framework. Maya nClothAs the first Maya module built on Autodesk’s new Nucleus technology, Maya® nCloth functionality lets you quickly direct and control cloth, and other material simulations, in entirely new ways. Maya nCloth objects can be as stiff, viscous or flowing, and as tightly or loosely woven as you desire. Rapidly create cloth-on-cloth simulations – such as a shirt over pants – with believable influences and collisions. Bend, stretch, shear, dent or even tear your Maya nCloth fabrics with ease. Beyond cloth, Maya nCloth lets you create deformable plastic and metal simulations, inflatable objects, as well as rigid-body and fluidic-type effects. Maya nCloth is only available in Maya Unlimited. PythonPython, a powerful and accessible scripting language, is now available within Maya. Not only has Python been integrated into the software at the same level as the Maya Embedded Language (MEL), its bindings to the OpenMaya API give you an alternative language for plug-in development. Plus, the Maya Python modules can be imported into an external standalone Python interpreter for batch processing. With its higher-level language constructs, Python supports developer productivity while providing easily maintainable code. The language is also highly extensible, with a broad collection of third-party tools and modules freely available. Expanded Platform SupportMaya 8.5 gives you more platform options. Maya is the only full-function 3D animation software to run on 32-bit Windows®, Linux®, and Mac OS® X and 64-bit Windows and Linux. As of Maya 8.5, Intel®-based Macintosh® computer support is provided as a Universal binary – so you can use 32-bit Maya software on either the PowerPC- or Intel-based Macintosh computers. mental ray ShadersRealizing physically accurate outdoor environments has become significantly easier as of Maya 8.5. New physical sun and physical sky shaders let you create photorealistic skies based on the position of the sun – all with the power of the highly acclaimed, physically based mental ray® rendering engine. Plus, new architectural and design shaders make it easier for you to create such effects as waxy floors, frosted glass, clay and sand-blasted metals. Transfer Polygon AttributesTransfer Polygon Attributes allows you to transfer UV, color per vertex (CPV), and vertex position information between polygon meshes of differing topologies – even those that are separated in space or of different proportion/scale. This means that when you’re working with two different versions of an object or character (for example, one high-resolution and one low-resolution), you can quickly transfer existing UV sets that have already been laid out to the lower-resolution model. As of Maya 8.5 you can also use the paint tool to blend between source and target deformations. mental ray WorkflowNew and reorganized render attributes make the mental ray for Maya render settings significantly more intuitive. Likewise, in the Render Option and Batch Render Option editors you can now configure mental ray to automatically determine, at the start of each render, the optimal memory limit, tile size, or number of threads. New as of Maya 8.5, High Dynamic Range (HDR) images can be generated from the mental ray batch bake option, the Transfer Map feature, or the texture bakeSet node. Japan LocalizationCore-level development efforts have allowed Autodesk to deliver a powerful new Japanese version of Maya software. As of Maya 8.5, those who prefer to work in Japanese can do so while they navigate Maya, or customize their tools and user interface. |
최근 등록된 덧글
Maya Plug-in Wizard 는 여기..
by 해커킬러 at 10/28 잘봤습니다. 친절하게 잘 설명해.. by 랄프 at 05/26 강좌 완전 친절해요 ㅠ_ㅠb 정말.. by 문 at 03/19 이글루 파인더
카테고리
MEL Tips
Maya API on Rendering CG | VFX Java | JSP | DB from Gyedo Scraps Belief Book Movie Game Gadgets for fun Japanese June 라이프로그
이전블로그
2008년 04월
2008년 03월 2008년 02월 2008년 01월 2007년 11월 2007년 10월 2007년 08월 2007년 06월 2007년 05월 2007년 04월 2007년 03월 2007년 02월 2007년 01월 2006년 12월 2006년 09월 2006년 06월 2006년 05월 2006년 03월 2006년 02월 2006년 01월 2005년 12월 2005년 11월 2005년 10월 2005년 09월 2005년 07월 2005년 06월 2005년 05월 2005년 04월 2005년 03월 2005년 02월 2005년 01월 2004년 12월 2004년 11월 2004년 10월 2004년 09월 2004년 08월 2004년 07월 2004년 06월 2004년 04월 2004년 03월 2004년 01월 |